#!/usr/bin/python3

# ## {R2D2919B742E} ##
# ###########################################################################
# What if magic existed?
# What if a place existed where your every thought and dream come to life.
# There is only one catch: it has to be written down.
# Such a place exists, it is called programming.
#    - Scott Taylor Reph, RightThumb.com
# ###########################################################################
# ## {C3P0D40fAe8B} ##

import os
import sys
import time
##################################################
import _rightThumb._construct as __
appDBA = __.clearFocus( __name__, __file__ )
__.appReg = appDBA
def focus( parentApp='', childApp='', reg=True ):
    global appDBA
    f = __.appName( appDBA, parentApp, childApp )
    if reg:
        __.appReg = f
    return f
__.registeredApps.append( focus() )
import _rightThumb._base3 as _
_.load()
##################################################
import _rightThumb._vars as _v
import _rightThumb._string as _str
##################################################

def appSwitches():
    pass
    _.switches.register( 'Files', '-f,-file,-files','file.txt',  isRequired=True, description='Files' )


_.autoBackupData = __.autoCreationConfiguration['backup']
__.isRequired_Pipe = False
__.isRequired_Pipe_or_File = False
# __.sort_name_trigger_override = [  ['']  ]

# __.isRequired_or_List = ['Pipe','Files','Plus']

_.appInfo[focus()] = {
    'file': 'compareDice.py',
    'liveAppName': __.thisApp( __file__ ),
    'description': 'DND class compare stats',
    'categories': [
                        'dnd',
                        'charecter',
                        'class',
                ],
    'usage': [
                        # 'epy another',
                        # 'e nmap',
                        # '',
    ],
    'relatedapps': [
                        # 'p another -file file.txt',
                        # '',
    ],
    'prerequisite': [
                        # 'p another -file file.txt',
                        # '',
    ],
    'examples': [
                        'p compareDice -file cleric.json sorcerer.json wizard.json',
                        '',
    ],
    'columns': [
                       # { 'name': 'name', 'abbreviation': 'n' },
                       # { 'name': '{1}', 'abbreviation': '{0}', 'sort': '{2}' },
    ],
    'aliases': [
                       # 'this',
                       # 'app',
    ],

    }

_.appData[focus()] = {
        'start': __.startTime,
        'uuid': '',
        'audit': [],
        'pipe': False,
        'data': {
                    'field': {'sent': [], 'received': [] }, # { 'label': '', 'context': [],  }
                    'table': {'sent': [], 'received': [] }, 
        },
    }



def registerSwitches( argvProcessForce=False ):
    global appDBA
    if not __.appReg == appDBA and appDBA in __.appReg:

        if not __name__ == '__main__':
            _.argvProcess = argvProcessForce
        else:
            _.argvProcess = True

        _.load()
        _.appInfo[__.appReg] = _.appInfo[appDBA]
        _.appData[__.appReg] = _.appData[appDBA]
    __.constructRegistration( _.appInfo[__.appReg]['file'],__.appReg )
    appSwitches()

    _.myFileLocation_Print = False
    _.switches.trigger( 'Files', _.myFileLocations )
    _.switches.trigger( 'Folder', _.myFolderLocations )
    _.switches.trigger( 'URL', _.urlTrigger )
    
    
    _.defaultScriptTriggers()
    _.switches.process()


if not __name__ == '__main__':
    _.argvProcess = False
else:
    _.argvProcess = True

registerSwitches()


def fieldSet( switchName, switchField, switchValue, theFocus=False ):
    if not type( theFocus ) == bool:
        theFocus = theFocus
    _.switches.fieldSet( switchName, switchField, switchValue, theFocus )


if __name__ == '__main__':
    if not sys.stdin.isatty():
        _.setPipeData( sys.stdin.readlines(), __.appReg )


_.postLoad( __file__ )

########################################################################################
# START


def process( database, record ):
    global dice

    if not database in dice:
        dice[database] = {}

    if not record['type'] in dice[database]:
        dice[database][record['type']] = {}

    if not record['level'] in dice[database][record['type']]:
        dice[database][record['type']][record['level']] = {}

    for die in record['dice'].split(' '):
        if len(die):
            d = die.split('d')
            try:
                d[1]
            except Exception as e:
                _.pr(d)
                sys.exit()
            if not d[1] in dice[database][record['type']][record['level']]:
                dice[database][record['type']][record['level']][d[1]] = []
            dice[database][record['type']][record['level']][d[1]].append( die )
            dice[database][record['type']][record['level']][d[1]].sort()



def processCompareLevel( database, record ):
    global dice


    if not record['type'] in dice:
        dice[record['type']] = {}

    if not record['level'] in dice[record['type']]:
        dice[record['type']][record['level']] = {}

    if not database in dice[record['type']][record['level']]:
        dice[record['type']][record['level']][database] = {}

    for die in record['dice'].split(' '):
        if len(die):
            d = die.split('d')
            try:
                d[1]
            except Exception as e:
                _.pr(d)
                sys.exit()
            if not d[1] in dice[record['type']][record['level']][database]:
                dice[record['type']][record['level']][database][d[1]] = {'t': 0, 'c': {}, 'd': [] }

            if not d[0] in dice[record['type']][record['level']][database][d[1]]['c']:
                dice[record['type']][record['level']][database][d[1]]['c'][d[0]] = 0
            dice[record['type']][record['level']][database][d[1]]['c'][d[0]] +=1

            dice[record['type']][record['level']][database][d[1]]['d'].append( die )
            dice[record['type']][record['level']][database][d[1]]['d'].sort()
            dice[record['type']][record['level']][database][d[1]]['t']+=1

def processCompareLevel( database, record ):
    global dice
    global diceSum


    if not record['type'] in dice:
        dice[record['type']] = {}

    if not record['level'] in dice[record['type']]:
        dice[record['type']][record['level']] = {}

    if not database in dice[record['type']][record['level']]:
        dice[record['type']][record['level']][database] = {}

    for die in record['dice'].split(' '):
        if len(die):
            d = die.split('d')
            try:
                d[1]
            except Exception as e:
                _.pr(d)
                sys.exit()
            if not d[1] in dice[record['type']][record['level']][database]:
                dice[record['type']][record['level']][database][d[1]] = {'t': 0, 'c': {}, 'd': [] }

            if not d[0] in dice[record['type']][record['level']][database][d[1]]['c']:
                dice[record['type']][record['level']][database][d[1]]['c'][d[0]] = 0
            dice[record['type']][record['level']][database][d[1]]['c'][d[0]] +=1

            dice[record['type']][record['level']][database][d[1]]['d'].append( die )
            dice[record['type']][record['level']][database][d[1]]['d'].sort()
            dice[record['type']][record['level']][database][d[1]]['t']+=1

def processCompareStatsD( database, record ):
    global dice
    global files
    global diceSum

    if not record['type'] in diceSum:
        diceSum[record['type']] = {}
    if not database in diceSum[record['type']]:
        diceSum[record['type']][database] = 0

    if not record['type'] in dice:
        dice[record['type']] = {}

    if not record['level'] in dice[record['type']]:
        dice[record['type']][record['level']] = {}

    if not database in dice[record['type']][record['level']]:
        dice[record['type']][record['level']][database] = 0
    for db in files:
        if not db in dice[record['type']][record['level']]:
            dice[record['type']][record['level']][db] = 0
    maxDice = 0
    for die in record['dice'].split(' '):
        if len(die):
            d = die.split('d')
            try:
                d[1]
            except Exception as e:
                _.pr(d)
                sys.exit()

            i=0
            try:
                dx = int(d[0])
            except Exception as e:
                dx = 1
            dy = 0
            try:
                dy = int(d[1])
            except Exception as e:
                pass
                # _.pr( d[1] )
            
            thisDice=0
            while not i == dx:
                thisDice += dy
                i+=1
            if thisDice > maxDice:
                maxDice = thisDice
                    
     
    dice[record['type']][record['level']][database] += maxDice
    diceSum[record['type']][database] += maxDice



def action():
    global data
    global dice
    global files
    global diceSum

    load()

    for database in data:
        files.append(database['name'])
    for database in data:
        for record in database['records']:
            processCompareStatsD( database['name'], record )

    _.printVar( dice )
    _.printVar( diceSum )

def load():
    global data
    data = []
    for filename in _.switches.values('Files'):

        data.append({
                        'name': filename.replace('.json',''),
                        'records': _.getTableDB(filename),
            })


data = []
dice = {}
diceSum = {}
files = []

########################################################################################
if __name__ == '__main__':
    action()







